Welcome Gamers to the Hunters On-Chain 250 million $BOOM Play-To-Airdrop Breakdown.
Our Play-To-Airdrop is all about engaging gameplay and rewarding your efforts with $BOOM, a token with a whole host of in-game and out of game utilities.
Wanna know more? We got you!
Why $BOOM? We’ll let its utilities do the talking. Used across all of the games in the BoomLand ecosystem, $BOOM is in high demand.
From staking to access to premium in-game features, $BOOM is the token you want to be holding if you believe in the future of Web3 gaming.
Our P2A consists of 2 seasons, each a month long, for a prize pool up to 250,000,000 $BOOM.
Season 1 will begin in June, celebrating our launch on Immutable zKEVM. This means no pre-existing assets are available, giving everyone the opportunity to play for $BOOM.
It’s called PLAY.. to Airdrop. We’re making sure genuine gameplay is the most rewarding of XP. The more XP, the higher your rank and the higher your airdrop
You can leave those Like buttons behind…
XP is earned by completing Badges, Quests and Referrals. Badges are one time achievements, with tasks such as owning specific Hunters and damage dealt to the dragon (His name is Kevin, we hate him around here) Quests are limited time and feature daily tasks that can be repeated like opening Hunt Boxes. Referrals give bonus XP for friends you invite to join you, providing they meet in-game requirements.
Everyone new to Hunters-On-Chain will receive a free Common Hunter NFT, enabling you to participate and earn XP.
Common Hunters will have limited potential, so those looking to maximize their earnings will want to obtain a Premium Hunter once they are available on Immutable zKEVM.
There are multiple ways you can snag yourself a Premium Hunter…
- Being a Genesis Holder on Polygon, before 27th May 3pm UTC. Holders will receive 1 Premium Hunter for each Genesis they hold.
2. Various contests and activities will be available before and throughout the P2A to win a Premium Hunter.
3. You will be able to trade or purchase from ourselves and other players on our chosen marketplace.
How are we keeping the bots and multi-wallets behind the fence where they belong? By focusing very little on social quests, those who want to qualify for the airdrop must be involved in gameplay.
This alone creates a barrier for the common use cases. Additionally our game is equipped with anti-cheat and anti-AFK systems, so unlucky botters!
We’ve got even more to share with you, along with an upcoming AMA! Any questions? Our community is more than helpful and would love to see you come say GM http://discord.gg/boomland